#include "stdafx.h"
#include "resources.h"

namespace ja2{ namespace resources
{
	char const *OK = "OK";
	char const *ERROR_MSG = "ERROR";
	char const *FILE_NOT_A_LIBRARY = "File '%s' not a 7z or SLF library.";
	char const *COULD_NOT_INITIALIZE_LIBRARY = "Could not initialize library [ %s] in : profile [ %s ], location [ %s ], path [ %s ] - %s";
	char const *COULD_NOT_INITIALIZE_DIR = "Could not initialize directory ['%s'] in : profile ['%s'], location ['%s'], path ['%s'] - %s";
	char const *LIBRARY_NOT_FOUND = "Library file '%s' not found.";
	char const *NO_TYPE_SPECIFIED_FOR_LOCATION = "No type specified for location '%s'";
	char const *VFS_INITIALIZED = "VFS initialized.";
	char const *PROFILE_NOT_WRITEABLE = "Profile [%s] is supposed to be writable!";
	char const *FAILED_TO_CREATE_WINDOW = "Failed to create window frame for Direct Draw.";
	char const *FAILED_TO_CREATE_MOUSE_CURSOR = "Failed to create MouseCursor with %1%";
	char const *FAILED_TO_CREATE_MOUSE_CURSOR_ORIG = "Failed to create MouseCursorOriginal";
	char const *FAILED_TO_CREATE_MOUSE_BKGND = "Failed to create MouseCursorBackground";
	char const *VIDEO_MANAGER_SHUTTING_DOWN = "Shutting down the video manager";
	char const *INIT_VIDEO_MANAGER = "Initializing Video Manager";
	char const *INIT_INPUT_MANAGER = "Initializing Input Manager";
	char const *INIT_VIDEO_OBJECT_MANAGER = "Initializing Video Object Manager";
	char const *VIDEO_OBJECT_MANAGER = "Video Object Manager";
	char const *VIDEO_SURFACE_MANAGER = "Video Surface Manager";
	char const *INIT_VIDEO_SURFACE_MANAGER = "Initializing Video Surface Manager";
	char const *COULD_NOT_GET_TIMER_INFO = "Could not get timer properties";
	char const *COULD_NOT_CREATE_TIMER = "Could not create timer callback";
	char const *NO_PROFILES_FOUND = "No profiles found found for path '%s'.";
	char const *PATH_NOT_FOUND_LOCATION = "Path '%s' not found for location.";
	char const *FAILED_TO_REGISTER_WND_CLASS = "Failed to register WNDCLASS: %s";
} /*resources*/} /*ja2*/